
The abandoned space city is a labyrinth of claustrophobic corridors and ventilation shafts, in a severe state of disrepair, with power outages, flickering lights, malfunctioning doors, and collapsed passages, but you soon find that the numerous hazards threatening your life in the bowels of the Sevastopol are only the tip of the iceberg. Of course, as you reach the Sevastopol, you see that something is not quite right with the station, and as your landing mission goes south, you find yourself stranded on the ruined metal behemoth.

You embark on a journey to the Sevastopol space station, which is currently being decommissioned and in all kinds of disarray, after you learn that the flight recorder of the Nostromo, the long-lost ship carrying your mother, has been discovered there. The action is set fifteen years after the events in Ridley Scott’s film, when Amanda suddenly gets an opportunity to discover what happened to her mother and get some closure. You play the role of Amanda Ripley, daughter of Ellen Ripley, the protagonist of the 1978 Alien movie. In Alien: Isolation, you’re merely trying to escape in one piece. Up to now, you were pretty much always the hunter, as no matter what twists your current mission threw at you, you were always the one with the biggest body count.

I can distinctly remember how stressful it was to look at an incoming blip on the motion detector while staring down at an empty corridor, but a game that offers a truly horrific experience, one where you’re not the one with the upper hand, has been sorely missing from the overall Alien gaming landscape. Not that the Alien versus Predator series is bad or anything. Previous entries in the Alien franchise usually entailed some sort of heroic saga, where even when you were alone and stranded, you could still mow down wave after wave of assailants. Alien: Isolation is the game that all Alien fans have been eagerly waiting for, the one game that promises an experience faithful to the original source material instead of getting lost in senseless action and power fantasy.
